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Witch Potion
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Devlog
Devlog 3 - Ren
December 20, 2023
by
Kanvex
From the last dev log, we got some feedback on the gameplay. Here is what they say. It adds a challenge and makes it more enjoyable. This devlog we got the final game running. Adding the ghost so that...
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Dev Log 2 - Ren
December 20, 2023
by
Kanvex
We implemented all the feedback we received from the last dev log and corrected the gameplay. By making it so that when the player passes the objects it goes under the wall and decides to put ghosts o...
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Dev log 4
December 19, 2023
by
RoseMad09
For the last remaining week, we was focusing on fixing some bugs that were a problem such as the goals not being able to work with the proper items and finishing some models we didn't fix up (like col...
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Week 4 sound & set up the itch.io page
December 19, 2023
by
Mattheug21
#sounds, #itch.io
I partly set up the itch page for progress and view to the public I made the background from adobe illustrator and made the hat from scratch, I also made the sounds for part of the game when it comes...
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Week 2/3
December 19, 2023
by
Mattheug21
#Blender, #3dmodel
Just a few images of the development of the blender models used for the game...
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dev log 4
December 19, 2023
by
Briant4751
For this week we focused on fixing issues we had such as our players floating up when holding items. Also our characters would walk through the walls. we completed our game assets such as our game mod...
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Weekly Dev Log Week 1 - Ren
December 14, 2023
by
Kanvex
This week's goal was to get feedback on the Miro prototype on how the game would be played. We are looking for feedback on the game idea and the rules. What should be kept in the final game? What shou...
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Week 1
December 13, 2023
by
Mattheug21
Each person has to come up with 3 items for each section/rooms before class on Tuesday Oct 3 These were my list items for the team to use for models and assists for the game Forest seeds water bucket...
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dev log 12/11/2023
December 12, 2023
by
RoseMad09
we are pretty much wrapping up things up for our final presentatipn and today i made a ghost for one of the sections of our game and a terrain for both the forest and graveyard...
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wk3
December 11, 2023
by
Briant4751
This week we focused on getting the main part of the game working. Things that got done Pick up code(Charlie) Controller pick up code(Brian) Controller look around code(Brian) Look around code mouse(R...
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Goal for next week
December 11, 2023
by
Kanvex
Try to start on the first demo level of the game for only setup. Start making a Human Bone 3D Low Poly Model...
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dev log 11/13/2023
November 13, 2023
by
RoseMad09
today i did a pick up code that allows the players to pick up objects. brian assisted and did the camera code for the controller and the pick up code for the controller as well. ren did the camera for...
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3D Models
November 07, 2023
by
Kanvex
Make models for the items that the players need to find from the list Cherries and Crystal Ball done by Ren...
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Playtesting
November 07, 2023
by
Kanvex
Playtesting Feedback on the Miro prototype. Add some challenges for the Dungeon since there are no obstacles for it Make it split-screen and controller based...
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3D model Wk1
November 07, 2023
by
Briant4751
This week we settled on items that we will be making for our game Forest : Blue Flower , Berries , Bird Egg Graveyard : Human Bones , Lantern , Rusted Shovel Dungeon : Crystal Ball , Glowing Skull , F...
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